Deep Rock Galactic: Survivor continues to mine its way to success following its Steam early access launch in February, with developer Funday Games announcing the auto-shooter recently passed 1 million copies sold.
It previously took Deep Rock Galactic: Survivor a week to hit 500,000 copies sold, a result Funday Games at the time said exceeded the studio’s “wildest imagination,” and that the team was “humbled, grateful, and very, very busy working on the game.”
That work is about to come to fruition, as Deep Rock Galactic: Survivor’s first content update is set to arrive on March 20. The update will introduce a fourth biome, the Salt Pits, and will allow for players to use the environment to their advantage by dropping stalactite clusters on hordes of enemy bugs. Two new enemy types, Huuli Hoarders and Q’ronar Younglings, are also being introduced, with the former dropping a load of minerals when killed.
Funday Games estimates Deep Rock Galactic: Survivor will be in early access for 6-12 months, during which it will introduce additional modes, biomes, bosses, and items. Other additions planned to come over the course of early access include Biome Mutators to add more challenges to each environment and a revamp of the mining robot Bosco to make it “an integral part of the game by giving him separate upgrades and making Bosco-builds possible,” according to the roadmap.
Deep Rock Galactic: Survivor’s formula of combining the dwarves-in-space aesthetic and class-based shooting of the original Deep Rock Galactic with the roguelite elements of the popular auto-shooter Vampire Survivors looks to be a winning formula, and the franchise as a whole seems to be having a moment. Earlier this year, developer Ghost Shit Games announced Deep Rock Galactic sold more than 2.5 million copies in 2023 alone, bringing its lifetime sales total to over 8 million.
Yet another Deep Rock Galactic spin-off, Deep Rock Galactic: Rogue Core, is also in the works from Ghost Ship Games. Rogue Core puts a roguelite twist on the original game’s core mechanics, with players starting from scratch for each procedurally generating mission and collecting resources and upgrades over the course of a match to power-up. Rogue Core does not yet have a release date.